The registration table will open @ 12:00 PM inside the clubhouse, and will close 15 minutes prior to the start of the round. Please be prompt. The Reverse Shotgun is scheduled to start at 1:00 pm.
When you check-in, you will recieve a "swag bag" containing various gifts from MBL, 2 drink tickets, and 1 raffle ticket for a drawing during the dinner banquet (additional raffle tickets may be purchased for $5 a ticket).
Hit a bad shot and want a "do-over"? Take a mulligan and replay that stroke. Mulligans will be available for purchase at registration! ($5 per mulligan or $20 for a 5-pack).
It has been said that "close only counts in horseshoes and hand-grenades". Well, we don't have horseshoes, but we have "hand-grenades". Use of a "hand-grenade" allows the player to pick up their ball and throw it instead of using their golf club. This is ideal for those high handicappers that tend to spend extra time "at the beach" or "in the jungle" ($5 per grenade or $20 for a 5-pack).
Golf club rentals are available, but are limited. Rental sets range from $25 for a basic set to $40 for a premier set. If you have not done so already, please contact us to reserve your rental. You may pick up and pay for your rental set at the pro shop.
Access to the driving range is included with your entry fee. It is recommended that you arrive an hour and a half prior to registration if you would like to warm up at the driving range. Course employees will be available to provide you with details regarding the driving range.
Format and Rules
The format is a modified four-person scramble.
- Pink Golf Ball Rule - Of the four golf balls the team members are playing, one of them is Pink. The pink golf ball rotates among the team members, changing after each hole. For example, on the first hole Player A plays the pink golf ball; on the second hole, Player B plays the pink golf ball, and so on, rotating throughout the round.
- At the end of the round, return the pink golf ball with your score card to the Tournament Director.
- All four team members tee off on each hole and then decide which tee shot they like best and mark the spot.
- Men are to tee off from the White tees. Women may tee off from the Red tees
- The player who hit the selected drive, may hit a practice shot, but his or her ball from the selected spot cannot be used
- The best shot of the other three players is then selected and used
- All four players can then play from the spot of the selected second shot and into the hole
- This modification is to help to prevent one outstanding player from dominating the team performance and to encourage a team effort
- From selected shots, each player can place the ball within one club length, no closer to the hole.
- If the selected ball is in the rough, each player must play from the rough
- The team must select at least one drive of each player on the team during the round.
- It does not matter what the par is for the drive
- Remember, when a player's drive is used, his or her second shot cannot be used on that hole
- In the event a team has only three players, one player will play two shots, to take the place of the missing player.
- The three players must take turns hitting for the missing player, so over 18 holes, each of the three players must play for two players on a total of six holes
- Mark the selected ball on the putting green.
- Each player is to attempt the putt from the same spot
- The first ball to go in is counted for the team score
- If no player makes the putt, mark the best remaining putt and all team members are to putt from that spot
- If the ball that the team selects is in a hazard (bunker or water), or in the rough, or out of bounds, you cannot drop the ball outside the hazard or rough, even if relief is within one club length away.
- If the ball selected is in a sand bunker, everyone must hit from the sand bunker within one club length. You may rake the bunker after each shot
- If the ball selected was in the water, drop out under USGA Rules procedures and add a penalty stroke for each player hitting from the drop
- A ball hit out of bounds is usually not selected, but if it is, the players all must re-hit from where the ball was hit before it went out of bounds, and each player must add a "stroke and distance penalty" (2 strokes)
- Double bogey is the maximum team score on any hole.
- Teams that reach a score of double bogey on a hole are to pick-up and move on to the next tee.
- Rule number nine: Please have a good time!
Contests and Awards
A prize will be awarded to each member of team with the lowest overall score at the end of the tournament. In the event of a tie in score, a hole's number will be drawn at random and the team recording the lowest score on that hole will be declared the winner. In the event the score is still tied; a second hole's number will be drawn at random and the comparison will be repeated until a winner is determined.
Pink Ball Contest
- Any team successfully returning the pink golf ball to the Tournament Director at the end of the round will be entered into a drawing to win a prize
- If there is only one team successfully returning the pink golf ball, that team will be declared the winner of the Pink Golf Ball Contest and will be awarded the prize
- In the event no pink golf balls are returned, the prize will be awarded as part of the general raffle
Longest Drive | Hole #2
- If your drive is in the fairway and is the longest, write your name on the marker card and place the marker in the ground on the spot where your ball lays
- Once the marker has been placed in the ground, it should stay there until someone else makes a longer drive
- If your drive was longer than the preceding longest drive, you should repeat the procedure of writing your name on the card below the other name(s) and place the marker at the spot
Closest to the Pin | Hole #7
- If your tee shot is on the green and closest to the Pin/Hole, write your name on the marker card and place the marker in the ground on the spot where your ball came to rest
- Once the marker has been placed in the ground, it should stay there until someone else hits a closer shot; use the flagstick as a measuring rod if it is a close call
- If your tee shot is closer than the preceding closest shot, you should repeat the procedure of writing your name on the card below the other name(s) and place the marker at the spot
Longest Putt | Hole #18
- If your putt is the longest putt made, write your name on the marker card and place the marker in the ground on the spot from where you putted the ball
- Once the marker has been placed in the ground, it should stay there until someone else makes a longer putt; use the flagstick as a measuring rod if it is a close call
- If your putt is longer than the preceding longest putt, you should repeat the procedure of writing your name on the card below the other name(s) and place the marker at the spot.
1. Please smooth all marks made in Sand Bunkers
2. Leave the putting green as soon as you have holed out
3. Do not play until the players in front of you are out of range
4. Balls may be cleaned on the green, and ball marks repaired prior to putting. You may not repair spike marks prior to putting
5. Please observe all local course rules
6. Enjoy the day networking with other golfers
It's very simple, NO denim/jeans. Men must wear collared shirts.